crunchyroll.com vs square-enix-games.com
Market traction comparison · Updated Jul 2026
| crunchyroll.com | square-enix-games.com | Leads | |
|---|---|---|---|
| Monthly Visits | 220.1M | 1.4M | crunchyroll.com |
| Bounce Rate | 36.5% | 47.6% | crunchyroll.com |
| SEO & Keywords | 30 | 30 | Tie |
| Domain Age | 20y 3m | 11y | crunchyroll.com |
crunchyroll.com leads in 3 of 4 dimensions, while square-enix-games.com leads in 0.
Growth Momentum
| crunchyroll.com | square-enix-games.com | Leads | |
|---|---|---|---|
| Monthly Visits | 220.1M | 1.4M | crunchyroll.com |
| MoM Change | +19% | -9% | crunchyroll.com |
| Avg. Session | 15m40s | 1m28s | crunchyroll.com |
| Pages / Visit | 4.6 | 3.2 | crunchyroll.com |
Growth Momentum · Insight
square-enix-games.com is losing traffic (-9%) despite 1.4M monthly visits. crunchyroll.com's +19% growth puts it on a trajectory to overtake.
Acquisition Strategy
| crunchyroll.com | square-enix-games.com | Leads | |
|---|---|---|---|
| Primary Channel | Direct 67% | Search 50% | |
| Bounce Rate | 36.5% | 47.6% | crunchyroll.com |
| SEO & Keywords | 30 | 30 | — |
Keyword Overlap Rate: 5%
Acquisition Strategy · Insight
crunchyroll.com acquires users primarily through Direct (67%), while square-enix-games.com relies on Search (50%). This reflects fundamentally different go-to-market strategies — crunchyroll.com's higher direct traffic suggests stronger brand recognition or product-led growth, while square-enix-games.com's search reliance means growth is more scalable but more vulnerable to algorithm changes.
Business Maturity
| crunchyroll.com | square-enix-games.com | Leads | |
|---|---|---|---|
| Domain Age | 20y 3m | 11y | crunchyroll.com |
| Registered | May 2006 | Aug 2015 | |
| Expires | Aug 2027 | Aug 2026 |
Business Maturity · Insight
crunchyroll.com has been in the market for over a decade, indicating established presence.
Market Position
| crunchyroll.com | square-enix-games.com | Leads | |
|---|---|---|---|
| Global Rank | #178 | #36.8K | crunchyroll.com |
| Category Rank | #11 | #523 | crunchyroll.com |
crunchyroll.com only
square-enix-games.com only
Market Position · Insight
Each has untapped markets the other serves: crunchyroll.com could expand into United Kingdom, France, Canada, while square-enix-games.com could target Brazil, Mexico, India.
Key Takeaways
- •square-enix-games.com is losing traffic (-9%) despite 1.4M monthly visits. crunchyroll.com's +19% growth puts it on a trajectory to overtake.
- •crunchyroll.com acquires users primarily through Direct (67%), while square-enix-games.com relies on Search (50%). This reflects fundamentally different go-to-market strategies — crunchyroll.com's higher direct traffic suggests stronger brand recognition or product-led growth, while square-enix-games.com's search reliance means growth is more scalable but more vulnerable to algorithm changes.
- •crunchyroll.com receives 152.4x more monthly traffic than square-enix-games.com (220.1M vs 1.4M).
- •crunchyroll.com is growing (+19%) while square-enix-games.com is declining (-9%).
- •crunchyroll.com keeps visitors significantly longer (15m40s avg session vs square-enix-games.com's 1m28s), suggesting deeper product engagement or stickier content.
- •crunchyroll.com has a 11 percentage point lower bounce rate (36% vs 48%), indicating better landing page relevance or more targeted traffic.
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Report based on data from July 2026