crunchyroll.com vs square-enix-games.com

Market traction comparison · Updated Jul 2026

crunchyroll.com faviconcrunchyroll.com
VS
square-enix-games.com faviconsquare-enix-games.com
 crunchyroll.comsquare-enix-games.comLeads
Monthly Visits220.1M1.4Mcrunchyroll.com
Bounce Rate36.5%47.6%crunchyroll.com
SEO & Keywords3030Tie
Domain Age20y 3m11ycrunchyroll.com

crunchyroll.com leads in 3 of 4 dimensions, while square-enix-games.com leads in 0.

Growth Momentum

Growth Momentum
crunchyroll.comsquare-enix-games.com
 crunchyroll.comsquare-enix-games.comLeads
Monthly Visits220.1M1.4Mcrunchyroll.com
MoM Change+19%-9%crunchyroll.com
Avg. Session15m40s1m28scrunchyroll.com
Pages / Visit4.63.2crunchyroll.com

Growth Momentum · Insight

square-enix-games.com is losing traffic (-9%) despite 1.4M monthly visits. crunchyroll.com's +19% growth puts it on a trajectory to overtake.

Acquisition Strategy

 crunchyroll.comsquare-enix-games.comLeads
Primary ChannelDirect 67%Search 50%
Bounce Rate36.5%47.6%crunchyroll.com
SEO & Keywords3030
crunchyroll.com
Search 15%Direct 67%Social 14%Referral 3%
square-enix-games.com
Search 50%Direct 31%Social 6%Referral 10%Email 3%
SearchDirectSocialReferralPaidEmail
27
3
27
crunchyroll.com OnlySharedsquare-enix-games.com Only

Keyword Overlap Rate: 5%

Acquisition Strategy · Insight

crunchyroll.com acquires users primarily through Direct (67%), while square-enix-games.com relies on Search (50%). This reflects fundamentally different go-to-market strategies — crunchyroll.com's higher direct traffic suggests stronger brand recognition or product-led growth, while square-enix-games.com's search reliance means growth is more scalable but more vulnerable to algorithm changes.

Business Maturity

 crunchyroll.comsquare-enix-games.comLeads
Domain Age20y 3m11ycrunchyroll.com
RegisteredMay 2006Aug 2015
ExpiresAug 2027Aug 2026

Business Maturity · Insight

crunchyroll.com has been in the market for over a decade, indicating established presence.

Market Position

 crunchyroll.comsquare-enix-games.comLeads
Global Rank#178#36.8Kcrunchyroll.com
Category Rank#11#523crunchyroll.com
crunchyroll.comsquare-enix-games.com
🇺🇸 United States
36%
35%
🇩🇪 Germany
5%
8%

crunchyroll.com only

🇧🇷 Brazil 9%🇲🇽 Mexico 4%🇮🇳 India 4%

square-enix-games.com only

🇬🇧 United Kingdom 6%🇫🇷 France 5%🇨🇦 Canada 3%

Market Position · Insight

Each has untapped markets the other serves: crunchyroll.com could expand into United Kingdom, France, Canada, while square-enix-games.com could target Brazil, Mexico, India.

Key Takeaways

  • square-enix-games.com is losing traffic (-9%) despite 1.4M monthly visits. crunchyroll.com's +19% growth puts it on a trajectory to overtake.
  • crunchyroll.com acquires users primarily through Direct (67%), while square-enix-games.com relies on Search (50%). This reflects fundamentally different go-to-market strategies — crunchyroll.com's higher direct traffic suggests stronger brand recognition or product-led growth, while square-enix-games.com's search reliance means growth is more scalable but more vulnerable to algorithm changes.
  • crunchyroll.com receives 152.4x more monthly traffic than square-enix-games.com (220.1M vs 1.4M).
  • crunchyroll.com is growing (+19%) while square-enix-games.com is declining (-9%).
  • crunchyroll.com keeps visitors significantly longer (15m40s avg session vs square-enix-games.com's 1m28s), suggesting deeper product engagement or stickier content.
  • crunchyroll.com has a 11 percentage point lower bounce rate (36% vs 48%), indicating better landing page relevance or more targeted traffic.

You've seen the gap. Now steal the playbook.

A Growth Teardown reverse-engineers exactly how each product grows — traffic sources, backlink strategy, keyword gaps, and scored action items you can copy this week.

Related Comparisons

Report based on data from July 2026